![]() ![]() She’s the grown up version of the little girl he encounters at the end of the first story. Heather is the daughter of the original protagonist Harry Mason. I usually don’t like to spoil major plot threads but it’s kind of necessary in this case. It seems that she’s important to these grotesque creatures, and learns about an awakening of sorts in the process of beginning. Heather does battle with monsters and hazards, but manages to return to the real world. After evading him the environment twists and contorts into a nightmare version of this usually happy place. ![]() The plot begins with Heather awakening in a mall as she’s being tailed by a private detective claiming to have information about her birth. In the world of Silent Hill there are no coincidences, and she soon lives these nightmares. She’s suffering a rash of bad dreams the likes of bloodthirsty monsters in haunted amusement parks. This time the protagonist is a teenage girl named Heather Morris. I played it years ago, but decided to give it a modern look. Silent Hill 3 just didn’t re-define survival horror like its predecessor did. Silent Hill 3 released but not to nearly the same level of fanfare as its predecessor. Clearly they were gluttons for punishment as they hit the drawing board to do it all over again. Konami (specifically, Team Silent) faced an uphill battle in topping the second title with a new sequel. Silent Hill 2 was the birth of the actual game franchise. ![]()
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